Cultivating Creativity
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Cultivating Creativity
Methods and materials for one person or many
Curated by Jim Lerman
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Free Digital Art Museum Showcases Student Creativity via tech learning 

Free Digital Art Museum Showcases Student Creativity via tech learning  | Cultivating Creativity | Scoop.it
Artsonia Kids Art MuseumOnline art museum empowers students to exhibit, explain their workPros: Unique focus on exhibiting art (vs. other portfolio tools). The

Via Tom D'Amico (@TDOttawa) , Manuela Valentim
GwynethJones's curator insight, July 8, 2018 10:54 AM

This is such a cool idea! You can also do this with FLICKR!

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Developing a Student-Generated Virtual Museum for Ubiquitous Learning - A Design-Based Research Study | LinkedIn

Developing a Student-Generated Virtual Museum for Ubiquitous Learning - A Design-Based Research Study | LinkedIn | Cultivating Creativity | Scoop.it
Currently, dramatic changes take place in terms of rapidly emerging modes of communication, technologies, increased cultural diversity, evolving workplaces cultures, new challenges for equitable education and the varying and changing identities of students everywhere. Bearing this in mind, this article draws on a design-based research study to argue of the need for museums to respond to global trends and fulfill their social and educational imperatives by investigating the potential of a particular pedagogical framework that is grounded in culturally inclusive pedagogical practices and characteristics of ubiquitous learning.

Via Andreas Christodoulou
Andreas Christodoulou's curator insight, October 6, 2017 4:08 PM
A useful resource on appropriate implementation of educational technology and its practical implications for students. This empirically-based study, indicates that addressing museum-based multiliteracies within a blended learning environment can be meaningful for ubiquitous learning.
THE OFFICIAL ANDREASCY's curator insight, October 6, 2017 4:20 PM

In this article, a design-based research approach is presented, which utilizes multiliteracies pedagogy to support ubiquitous learning during the design of a student-generated virtual museum. The findings from implementing the museum-school synergy, indicate that there is potential for beneficial ubiquitous learning experiences for students when theory-based practice is undertaken.