21st Century Learning and Teaching
586.8K views | +1 today
Follow
21st Century Learning and Teaching
Related articles to 21st Century Learning and Teaching as also tools...
Curated by Gust MEES
Your new post is loading...
Your new post is loading...

Popular Tags

Current selected tags: '2016', 'Virtual Reality'. Clear
Scooped by Gust MEES
Scoop.it!

Google wants to introduce VR to a million British schoolchildren | #VirtualReality

Google wants to introduce VR to a million British schoolchildren | #VirtualReality | 21st Century Learning and Teaching | Scoop.it
Google is convinced about the long-term of VR. The company is heavily pushing it through affordable hardware initiatives like Google Cardboard and Daydream. And now, Mountain View is bringing it to the classroom with the aim of introducing the concept to one million British schoolchildren.

In his first visit to the UK since landing the coveted role of Google CEO, Sundar Pichai has said that Mountain View will offer VR training and resources to teachers through its Google Expeditions program.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=VR

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

Gust MEES's insight:
Google is convinced about the long-term of VR. The company is heavily pushing it through affordable hardware initiatives like Google Cardboard and Daydream. And now, Mountain View is bringing it to the classroom with the aim of introducing the concept to one million British schoolchildren.

In his first visit to the UK since landing the coveted role of Google CEO, Sundar Pichai has said that Mountain View will offer VR training and resources to teachers through its Google Expeditions program.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=VR

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

 

Trinidad Marín's curator insight, November 18, 2016 9:54 AM
Siempre aprendiendo con las tecnologías.
Scooped by Gust MEES
Scoop.it!

Incredibly detailed VR model of Auschwitz helped convict Nazi war criminal | #VirtualReality #History #Germany

Incredibly detailed VR model of Auschwitz helped convict Nazi war criminal | #VirtualReality #History #Germany | 21st Century Learning and Teaching | Scoop.it

Virtual reality is an amazing technology. While we don’t claim to know if it’ll succeed in the gaming world outside of a narrow niche, the demos and games we’ve seen have been impressive, particularly when it comes to creating a sense of “being there.”

 

Now, German prosecutors have created an advanced VR simulation of the German concentration camp Auschwitz, in an effort to model exactly where specific Nazi war criminals were and what they saw.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

Gust MEES's insight:

Virtual reality is an amazing technology. While we don’t claim to know if it’ll succeed in the gaming world outside of a narrow niche, the demos and games we’ve seen have been impressive, particularly when it comes to creating a sense of “being there.”

 

Now, German prosecutors have created an advanced VR simulation of the German concentration camp Auschwitz, in an effort to model exactly where specific Nazi war criminals were and what they saw.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

No comment yet.
Scooped by Gust MEES
Scoop.it!

Virtual Reality Developer: Udacity gibt Weiterbildungen zum VR-Entwickler | #ModernEDU #EdTech #ICT

Virtual Reality Developer: Udacity gibt Weiterbildungen zum VR-Entwickler | #ModernEDU #EdTech #ICT | 21st Century Learning and Teaching | Scoop.it

Die Lernplattform Udacity bietet ab Oktober 2016 ein neues Nanodegree-Programm an, in dem Nutzer Kurse zum Entwickeln von VR-Inhalten belegen können. Verwendet wird die Unity-Engine.

 

Ab Mitte Oktober 2016 starten in Deutschland die Kurse für Virtual Reality Developer: Die Lernplattform Udacity bietet entsprechende Weiterbildungen zum VR-Entwickler an, unterstützt werden sie von Google, HTC und Upload. Das sogenannte Nanodegree-Programm heißt 'Virtual Reality Developer' und dauert sechs Monate, es kostet 200 US-Dollar pro Monat.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/2016/09/19/some-practice-examples-that-will-influence-education/

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Mixed+Reality

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

Gust MEES's insight:

Die Lernplattform Udacity bietet ab Oktober 2016 ein neues Nanodegree-Programm an, in dem Nutzer Kurse zum Entwickeln von VR-Inhalten belegen können. Verwendet wird die Unity-Engine.

 

Ab Mitte Oktober 2016 starten in Deutschland die Kurse für Virtual Reality Developer: Die Lernplattform Udacity bietet entsprechende Weiterbildungen zum VR-Entwickler an, unterstützt werden sie von Google, HTC und Upload. Das sogenannte Nanodegree-Programm heißt 'Virtual Reality Developer' und dauert sechs Monate, es kostet 200 US-Dollar pro Monat.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/2016/09/19/some-practice-examples-that-will-influence-education/

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Mixed+Reality

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

No comment yet.
Scooped by Gust MEES
Scoop.it!

Virtual reality could be an ethical minefield – are we ready? | #VR #Ethics

Virtual reality could be an ethical minefield – are we ready? | #VR #Ethics | 21st Century Learning and Teaching | Scoop.it
Thomas Metzinger is a philosopher at the Johannes Gutenberg University in Mainz, Germany, who specialises in the philosophy of mind and neuroscience. He is co-author, with Michael Madary, of a paper calling for a code of conduct for virtual reality.

Why do we need an ethical code of conduct for virtual reality?

Virtual reality headsets like Oculus Rift and HTC Vive will hit the consumer market this year and suddenly millions of people will be using them. VR can induce strong illusions of embodiment, where you feel as if you own and control another body. We do not know what the psychological consequences will be.

What are the risks?

There may be a risk of depersonalisation, where after an extended immersion in a virtual environment, your physical body may seem unreal to you. Fully immersive experiences have a bigger and more lasting impact on people’s behaviour and psychology. We know from the rubber hand illusion that our brains can be fooled into thinking that an inanimate rubber hand is our own. In VR environments, we can be fooled into thinking that we are our avatars.Consumers must understand that not all of the risks are known in advance. There may be a tiny percentage of the population that has a certain psychiatric vulnerability such that binging on VR may result in a prolonged psychotic episode. One can only speculate.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Ethics

 

Gust MEES's insight:
Thomas Metzinger is a philosopher at the Johannes Gutenberg University in Mainz, Germany, who specialises in the philosophy of mind and neuroscience. He is co-author, with Michael Madary, of a paper calling for a code of conduct for virtual reality.

Why do we need an ethical code of conduct for virtual reality?

Virtual reality headsets like Oculus Rift and HTC Vive will hit the consumer market this year and suddenly millions of people will be using them. VR can induce strong illusions of embodiment, where you feel as if you own and control another body. We do not know what the psychological consequences will be.

What are the risks?

There may be a risk of depersonalisation, where after an extended immersion in a virtual environment, your physical body may seem unreal to you. Fully immersive experiences have a bigger and more lasting impact on people’s behaviour and psychology. We know from the rubber hand illusion that our brains can be fooled into thinking that an inanimate rubber hand is our own. In VR environments, we can be fooled into thinking that we are our avatars.Consumers must understand that not all of the risks are known in advance. There may be a tiny percentage of the population that has a certain psychiatric vulnerability such that binging on VR may result in a prolonged psychotic episode. One can only speculate.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Ethics

 

No comment yet.
Scooped by Gust MEES
Scoop.it!

#Google created a #VR painting tool | #VirtualReality 

Painting on a canvas is so 20th century.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

Gust MEES's insight:
Painting on a canvas is so 20th century.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

 

Viljenka Savli (http://www2.arnes.si/~sopvsavl/)'s curator insight, May 22, 2016 4:10 AM
every day we face new steps into VR... Here is another amazing achievement...
Scooped by Gust MEES
Scoop.it!

The Reality Of Virtual Reality: What Are Its Practical Implications For eLearning? - eLearning Industry

The Reality Of Virtual Reality: What Are Its Practical Implications For eLearning? - eLearning Industry | 21st Century Learning and Teaching | Scoop.it
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

Gust MEES's insight:
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

Kelly Pickering's curator insight, March 2, 2016 10:47 PM
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

Rosemary Tyrrell, Ed.D.'s curator insight, March 3, 2016 12:03 PM
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius
 
Learn more:
 
http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR
 
http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System
 
 

Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

 
Bárbara Mónica Pérez Moo's curator insight, March 8, 2016 11:35 PM
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

Scooped by Gust MEES
Scoop.it!

Un simulateur virtuel pour les équipes d’urgence | #VirtualReality #VR

Un simulateur virtuel pour les équipes d’urgence | #VirtualReality #VR | 21st Century Learning and Teaching | Scoop.it
Pour mieux former certains personnels médicaux face aux situations de crise comme les attentats, une équipe pluridisciplinaire de chercheurs met au point un simulateur virtuel doté d'intelligence artificielle.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

Gust MEES's insight:
Pour mieux former certains personnels médicaux face aux situations de crise comme les attentats, une équipe pluridisciplinaire de chercheurs met au point un simulateur virtuel doté d'intelligence artificielle.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

 

No comment yet.
Scooped by Gust MEES
Scoop.it!

Transforming Medical Education with Microsoft HoloLens | #MixedReality #AR #RA #AugmentedReality #VR #EdTech

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Mixed+Reality

 

Gust MEES's insight:

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Mixed+Reality

 

 

No comment yet.
Scooped by Gust MEES
Scoop.it!

Expeditions: Take your students to places a school bus can't | #VR #VirtualRality #VirtualFieldTrips

Teachers can take their students on virtual field trips with Expeditions. For more information, visit google.com/edu/expeditions

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

Gust MEES's insight:
Teachers can take their students on virtual field trips with Expeditions. For more information, visit google.com/edu/expeditions

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

 

No comment yet.
Scooped by Gust MEES
Scoop.it!

Oculus Rift Is Too Cool to Ignore | #VirtualReality #VR

Oculus Rift Is Too Cool to Ignore | #VirtualReality #VR | 21st Century Learning and Teaching | Scoop.it

Oculus Rift Is Too Cool to Ignore

Now that virtual reality has arrived (again), it’s here to stay—even if it’s not clear exactly how we will end up using it.

Virtual field trips

In addition to traveling to the moon, you can use Rift to kayak down the Colorado River while checking out the Grand Canyon, tossing tiny pellets to lure passing fish. You can dive with sharks, sea turtles, and other creatures, watching exhalation bubbles seep from the spot where your face mask should be and feeling that prickly sense you get when you’re actually underwater, wondering if something is creeping up behind you.

Over the next three years, such virtual field trips will become a lot more common, says Jeremy Bailenson, founding director of Stanford University’s Virtual Human Interaction Lab. His lab built one such experience, called The Crystal Reef, which lets you swim through areas of varying acidity in the ocean to explore the effects of carbon dioxide on underwater habitats. It premiered at the Tribeca Film Festival in April, and Bailenson expects it to be available for Rift and HTC’s Vive headset in a few months.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

Gust MEES's insight:

Oculus Rift Is Too Cool to Ignore

Now that virtual reality has arrived (again), it’s here to stay—even if it’s not clear exactly how we will end up using it.

Virtual field trips

In addition to traveling to the moon, you can use Rift to kayak down the Colorado River while checking out the Grand Canyon, tossing tiny pellets to lure passing fish. You can dive with sharks, sea turtles, and other creatures, watching exhalation bubbles seep from the spot where your face mask should be and feeling that prickly sense you get when you’re actually underwater, wondering if something is creeping up behind you.

Over the next three years, such virtual field trips will become a lot more common, says Jeremy Bailenson, founding director of Stanford University’s Virtual Human Interaction Lab. His lab built one such experience, called The Crystal Reef, which lets you swim through areas of varying acidity in the ocean to explore the effects of carbon dioxide on underwater habitats. It premiered at the Tribeca Film Festival in April, and Bailenson expects it to be available for Rift and HTC’s Vive headset in a few months.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

No comment yet.
Scooped by Gust MEES
Scoop.it!

#VirtualReality app recreates horror of #Germany concentration camp | #History #Genocide #VR #Apps 

How can virtual reality help to preserve historical heritage? In this episode of Futuris, show host Julián López Gómez travels to both Germany and Spain...

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

Gust MEES's insight:

How can virtual reality help to preserve historical heritage? In this episode of Futuris, show host Julián López Gómez travels to both Germany and Spain...

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

 

Antonios Bouris's curator insight, March 25, 2016 8:04 AM

How can virtual reality help to preserve historical heritage? In this episode of Futuris, show host Julián López Gómez travels to both Germany and Spain...

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

 

Fernando de la Cruz Naranjo Grisales's curator insight, March 25, 2016 3:01 PM

How can virtual reality help to preserve historical heritage? In this episode of Futuris, show host Julián López Gómez travels to both Germany and Spain...

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

 

WikiBlinks's curator insight, March 27, 2016 1:32 AM

How can virtual reality help to preserve historical heritage? In this episode of Futuris, show host Julián López Gómez travels to both Germany and Spain...

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System